Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 65 to 104 of 464 · Next page · Previous page · First page · Last page
(-1)

Is there any way I can get this game to launch in retroarch?

see ‘standalone instructions’ on main page

multiple reports of game working ok

Damn, looks like I gotta pay for the engine then...

??

if you want Pico-8 on ur PC, not in browser, you need to pay for it

(+1)

no - download the binaries for your platform.

I think you forgot to make your macos v1.9 executable before packaging.

(+1)(-1)

Such a great game, i had a lot of fun playing it, the only thing i would report is that maybe the gbc filter is a little bit too much, my eyes felt a little unconfortable, but maybe it's because i was playing it fullscreen.

But that's a really good and fun demake

Doom GIFs | GIFDB.com

(+1)

thanks - and it’s not a gbc ‘filter’, the underlying game engine is limited to 128x128 (and yeah, full screen is a bit too much).

Deleted 271 days ago
(+6)

WASD doesn’t work on non-Us/non-UK keyboards, the engine I am using favors portability for a modest shift of habits.

Deleted 271 days ago
(+7)

This is such a weak cornball response to a developer explaining the limitations of their development.

(+2)

THIS IS AWESOME AND PLS HELP!First of all this game is awesome but I really need help because I really want to download it bc playing in browser is annoying. I own a MacBook and checked several times if I have the right version, however any time I have it on my Laptop it just refuses to open and yes I tried to delete it and install again multiple times but it won't work (and yes I always removed it from the trash bin bc I thought that might be the problem but it is still not working) Please I'd really appreciate help as I really love to play this, Thanks in advance :)

(+1)

Context: Any Time I click it or click open it just says that the Programm can't be opened, I never had this problem 

(+1)

install? there is no install, only a compressed archive that you need to store on your hard drive.

can you post an error screenshot or logs?

(+1)

Thank you for your answer, I am a bit confused I am not tech-savvy and English is not my primary language, I'm sorry about that. I guess my problem is that I automatically dragged the file to programs and I'll try without doing that. The Error Message is simply that the program can't open, nothing else (Maybe bc it is not a program and I am stupid) 

(+1)

No okay, it is still not working, if I download it without putting it into programs the error message says that there is no program able to open the file :( Will still try tho 

(+3)

THIS IS SICK
i love pico 8 sooo much

(+1)

hehe - thanks

(1 edit) (+1)

I like this game. It's like a doom demake and I'm all for it. My only issue is that I can't find the yellow key on Eternal hall of pain (i think thats the name)

(+1)

walk slowly :)

Deleted 1 year ago
Deleted 1 year ago

make the shotgun a sniper rifle that insta kills from halfway across the map like the original doom. 

WHY CAN'T I INSTA KILL AN IMP HALWAY ACROSS THE MAP WITH THE SHOTGUN???

how do i get rid of the frog

(+2)

Love it, thought ESDF controls are a weird choice. Any chance we could get the classic WASD implemented as a choice?

Otherwise, I love the game and will be playing more of it

(+6)

I think ESDF actually might be the more classic control scheme from the early FPS era. I'm not sure which came first but they both seem to have been common around that time, especially after the release of Quake. According to this quote attributed to someone named Jon A., the rise in popularity of WASD was somewhat arbitrary:

"Quake did not default to WASD. The default controls in quake were actually the arrow keys. The Quake community started using ESDF and WASD (as did Doom before Quake). However, the big push toward WASD happened when Thresh (Dennis Fong) won John Carmack's Ferrari in the first big Quake tournament. After that people started sending his Quake cfg file around and using his settings in hopes of being as good as him. He used WASD and the rest is history."

I don't have anything to say about this game we're commenting underneath in particular (and nothing against WASD as a choice), this just caught my interest. My dad is a Gen X gamer who loved Quake and Unreal and he always uses ESDF for movement so I had a feeling it was an older thing.

(+3)

thanks for that history bit!

(btw - I am french, WASD is not a thing - ESDF works natively on all/most keyboards)

(+1)

any help in getting this to run on Powkiddy RGB30 running Jelos? I have placed the Rasppi PNG file in both cart and bbs/cart folders and it doesn not show up? 

Any help welcome and thanks in advance.

(+1)

have you tried the binaries instead?

I’d recommend that method 

note: putting files in the bbs folder will do nothing. as per instructions, create a poom folder under ./carts and cd from pico8

(+1)

Thanksfor the help. I can get it to recognise the file but still unable to load. I'm very new to all this, i shall scower the web for how to get it to work. 

All running fine on PC and love it. Great Job!

post your steps here - I may be able to help

So I’m running the raspberry pi version of pico-8 on the RGB30. It runs fine, Splore works great. I downloaded the raspberry pi version of this game. Initially I just installed the png file in the cart folder. This then showed up on the main menu before running splore. When trying to round it directly I get an error “unable to open”. If I open the pico-8 and look for the file through splore it does not see it, I also tried adding all the rasp pi files for POOM into the carts file in a file called poom. But it just behaves exactly the same. 

I’m sure I’m doing something wrong but can’t seem to find any help on this. 

(+1)

you are mixing up packages

- the raspi.zip file contains an executable, no need to use pico8. see ‘linux Version’ instructione

- the standalone zip package requires pico8 to run. See ‘Standalone Version’ instructions

(-1)

As the holder of the speedrun.com world record for this game for a year now... I think this game is really fun. This is such an amazing demake, to the point of me playing this more than actual doom once I bought it.

Thanks for the amazing game :)

thanks!

any ‘official’ link to the poom speedrun page? could not find anything solid

Doom Hombrew Ports board has this port. The record is really old by now, and I'm working to improve it :)

(-3)

poom [AKA] poor doom

I like these doom-like and doom-clone games,this one is pretty cool,fun,and nostalgic,i had a great time playing it,5\5

(+2)(-1)

thanks!

Great Doom clone! Our German-language review can be found in our recorded livestream starting at 03:01:10. Subscription to our YouTube or Twitch channel is welcome. 🙂

Could this theoretically run on a 3DS?

(+1)

Doom would run natively on a 3ds.

if question is could a Pico8 game run on 3ds, yes also but using ‘unofficial’ emulators like: https://github.com/jtothebell/fake-08

shirt

Can you mod it, like doom?

somehow but essentially creating a new game

see SDK doc

I though that i'd never play doom or games like this, cuz i don't like all the stuff about demons, moncters etc. but after playing this game i liked both Poom and Doom. Gotta play Doom someday. Thanks a lot

you can play doom online on dos.zone, i think it runs natively there. 

(1 edit)

Can someone pls tell me how to download this on a Linux device in a step by step solution?

what have you got so far?

did you download and unzip the correct package?

(+1)

I'm pretty sure I was supposed to unzip the poom_1.9_linux.zip and find the poom_1.9. I tried to run it but it never worked. I don't know if you have to either download something else or if I did something wrong.

(+1)

what error message do you get?

(1 edit) (+1)

I tried to run Poom like in the picture shown below like any other games I know and I don't know why it's showing me this error.Is there something wrong that I'm doing? FYI I did unzip the file

(+1)

I added a "linux version" section in game page

Follow instruction to fix your install.

(+2)

HOW.

(+1)

see: https://freds72.itch.io/poom/devlog/241700/journey-to-poom

The mouse doesn't work for me

browser or local binary package?

if browser, which one?

and can you elaborate on ‘doesn’t work’?

Browser.

The mouse doesn't make the character look around. I can still fire but that's it. It won't let me aim properly.

in the game menu, is the mouse working ok?

check in controls menu if the right scheme is selected + if sensitivity is correct 

(1 edit)

just shoot (left mouse click) and mouse will work

Whos gonna tell em'

Ok, i tried to make android "port" working, but i got nothing but black screen, well, i tried :(

(+3)

Can I put it on a calculator?

PICO-8 cannot be emulated on a calculator

(+1)

Never really played the original Doom but after playing this i now wanna try it. I only got interested in this game thanks to Vanoss.

(+1)

good news! Doom is still a good game after all these years.

Do you have a link to that Vanoos video?

(+1)

It truly is! Every opinion i’ve heard about doom have been really good ones.

Sure, its this one https://youtu.be/PJsJ8jhc-jw. You can easily find his channel “VanossGaming”.

this is the first thing that popped up its pretty cool

This is the one

same

its good a game

Really good i love it

really cool! took a little bit to adjust to the controls but I had a great time. 

i love this

(+1)

Blown away. Feels so authentic to what makes Doom great.

(+1)

thanks 🙏 

(+1)

no glitches or bugs, awesome! i wish i had the programming skill like you but after all this took u time to make and i love it (when i make a game i give up in like 20 mins) the game is AMAZING! :)

(+1)

A great recreation of doom in Pico. I beat this with only two deaths! :D

(+1)

thanks - now try UV 😜

nice

(+1)

Glorious game! Awesome job! Have you ever thought about a mech themed total conversion with a bitmap cockpit and a pause menu with mech schematics and characteristics? It would be fantastic!

Need an artist - ParanoidCactus moved to other projects…

I hope you will find an artist and make this dream come true!

Why is it called poom?

(1 edit) (+1)

many Pico8 games/demakes are named with 8 and/or P in the name + it’s not an official port so ‘doom’ cannot do.

I started the project with Poom and the name stuck!

(+1)

A well put together doom remake just shows dooms amazing programing

(+1)

thanks

note that this a full remake - not a source port

(+1)

im speechless. this is awesome

(+1)

thanks 😊 

(+1)

yeye frfr you should be mega mega proud

ok, it run doom ✓

Viewing most recent comments 65 to 104 of 464 · Next page · Previous page · First page · Last page