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Demi Daggers

Demi Daggers

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Devlog

  • V1.4 - Quality of life fixes
    June 14, 2024 by freds72
    12
    added: extra low mouse acceleration setting changed: jump on press (was jump on release to players despair!) changed: player is 20% faster added: "mini radar" to watch out things sneaking on you notic... Continue reading
  • V1.3 - New title art & framework update
    February 28, 2024 by freds72
    8
    changed: new, "darker" title art by Heracleum changed: engine fixes to align with Pico 0.2.6 release... Continue reading
  • Journey to Demi Daggers
    December 09, 2023 by freds72
    18
    Demi Daggers was born out of multiple ‘dead ends’: too ambitious Quake engine to really fit Pico8 constraints aborted 3d platforming game using a voxel world objective to make non-violent games sc... Continue reading
  • V1.2 - Gameplay tweaks
    November 29, 2023 by freds72
    6
    changed: improved egg model (re-generate via editor) changed: squid spawn no longer invicible before spewing changed: reduced shotgun duration (3 frames) changed: reduced worm difficulty changed: Incr... Continue reading
  • V1.1 - Post launch fixes
    November 24, 2023 by freds72
    10
    changed: shotgun on "long" click change: upward move on squid spawns fixed: smooth "coyotte" move on borders fixed: jump on press fixed: removed browser mouse acceleration fixed: editor not going back... Continue reading
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