Technical preview of Virtua Racing port to pico-8 fantasy console.

How to play:

  • left/right: steering
  • up: accelerate
  • button O: change point of view
  • button X: back to title screen (when race over)


  • full 3d mode
  • 2 tracks
  • single player mode
  • arcade driving physics

Work in progress:

  • Brakes ;)
  • Track timing
  • NPC AI
  • Collisions

3D assets are from the Megadrive edition - copyright their respective owner.

Updated 10 days ago
StatusIn development
PlatformsWindows, macOS, Linux, HTML5
Made withPICO-8
Tags3D, PICO-8


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Development log


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what about cartridge version?

Game is too large - cannot be done

How can I download the game in png format for Pico-8?

That’s not possible for multi-cart games.

So a Pico-8 format won't ever exist?

The game *is* running on pico8 engine but cannot exported as a png (too much data).

You can get binaries or html version.

Ok thank you. It sounded strange to me since it was actually loading through Pico-8... so that's a limit of p8.png format.

i think you can still give us .p8 am i right

Amazing work! I love seeing Virtua Racing in this format!

Thanks - the tracks are just too good, whatever format!

They are, I'm a big fan of most of the Sega arcade games, and VR always felt like the most pure arcade experience in my book.

Insanely awesome, nice work!


Curious demake, but with graphic glitches.

It is possible make Virtua Fighter for Pico-8?

Sure - you need a pico licence ($15) and some coding skills.


That isn't what I was referring to, and that question wasn't because I wanted to have Pico-8.