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Beat the game on normal difficulty on

Monday, ‎March ‎23, ‎2026, ‏‎12:54:36 AM

well done - now try nightmare 😬

Hello, Android user here, Can you make a APK for this? I love POOM/DOOM REMIX But I cannot play it offline, So please, Can you make a Android Port? That would be Cool and I would see the Beauty of Retro games remixed.

How do I get the Raspberry Pi version to work?

have you followed the instructions?

what’s not working?

What application do I use to run the game?

download the binaries for your machine - no need for an external program.

Raspberry Pi requires the use of a program to open the app. Unless I’m misunderstanding something here.

what? the game has a raspberry binary - just launch that…

also, was this made in like the assembly equivalent of pico 8?

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there is no ‘assembly’ for pico8. all games uses the same language: LUA

sorry i'm new in coding and PICO-8. but i know that there are those low level commands that let you directly change bits of memory with peek and poke. and i assumed that normal comands and functions would consume much more processing power as they are less precise.   

peek&poke are used but that’s relatively marginal and doesn’t really replace lua commands.

one of the craziest things iv'e seen on my life. yes they've ported doom to lot of places but it never plays as good and satisfactory as this version. the fact that this was made in pico 8 and that it runs and looks so insanely well. i have no words

thanks 🙏 

to piggyback on this praise, I can only confirm that this is the most playable, satisfying demake of Doom I’ve ever played. Recreating doom is one thing, but making it fun is a whole other difficulty. Really cool!

🙏

Hi Freds72, I would love to talk to you about trying some ports on my project fantasy console PIXELFALLS. If you're interested in giving it a go, please email me on info@pixelfalls.co.uk

thanks but I have my own projects (Playdate) to focus on - good luck with your console 🎮

Oooh I love the Playdate. All the best

It's a very good recreation of Doom. I must say, in some ways, harder than it. There's no Doomguy portrait to tell you from where you have been shot. There's no mosters sounds, to alert you. The first weapon, shotgun, has more spread, so you can't shoot from a far. It made me walk slowly, like in tactical shooter, than fast and dynamic, like in classic Doom. But still, it's a good game and one of the best showcases of what Pico 8 is capable of.

How the heck do I download it on mobile???

you cannot - web only

Ok ):

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This is a good recreation of doom but mowement with esdf sucks. You should have made it wasd

this was made in pico8?

totally!

i dont have pico8,but i thoght it was for 2d games.

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any computer that can do maths fast enough can do 3d!

I'm gonna try it

Fajna gra inspirowana Doomem na Pico-8

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Man, this is MINDBLOWINGLY good!  Totally playable, totally give you Doom.  Brilliant!

thanks - we tried to pack the experience as best as we could 

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I love booming doom in Poom.

But you gotta be careful with how much doom you boom, because you might just doom Poom to boom.

amazing game!!! 

this is taking pico-8 to it's furthest abilities and i love it!!! also the frickin music is so good

thanks!

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Really like your work!
I’m building TWT Community, a tool for creating personal communities.
Maybe we could find a way to collaborate?

(+3)

no

(+1)

bro is rock solid on "no" 😭

It is rather confusing to navigate at times because of the limited graphics but damn this is actually pretty surprising and to some extend even more charming than the original DOOM.

Idk why but this made me laugh when I was playing it. I thought the graphics and the music were gonna annoy me but I ended up having so much fun lol. 

Love it

I'm actually really impressed by this

I'm assuming you basically made a renderer from scratch considering how basic the engine is

thanks and yes.

you can have details on how it’s done here: https://freds72.itch.io/poom/devlog/241700/journey-to-poom

do you have pictures of all the maps for the levels?

maybe hot take but i enjoy this a lot more than the original doom. I don't really know what it is about it tbh. well done

Same, I really like it over the original in large part due to just how simple it is.
It's very intuitive.

You are the best person who used that engine and the best to exploit its full capabilities.

Hello friend im a professor PF digital games and on my course im teaching pico If you wpuld agree can you give me the code and ART? Its only for educative project. theongatechelli@gmail.com thank you

hi - code is available as part of the sdk, game art is not.

cheers

Friend, why does your GitHub page say you're a student, not a professor?

Because actually I dont have a bachelor, not until I finish my bachelor in Computer Science, after that I will submit to a masters degree and become a professor, I'm happy that you already consider me a teacher, but here in Brazil things aren´t like that, there are some burocracies, been there, done that, right!? Thanks, follow me on Linkedin, Github and Itcio my name is Vinicius Custodio Chelli.

Ah, looks like a language issue: "Hello friend im a professor PF digital games and on my course im teaching pico" should perhaps have been "Hello friend, I'm a student of digital games and in my course the professor is teaching Pico".  Otherwise, it sounds suspiciously like someone hoping to submit and take credit for someone else's work in a class, job search portfolio, etc.  We've all seen it far too often!

Good luck with your studies.

Hi, thank you for the clarification. I apologize for my poor English. I’m a digital games student and I’m learning Pico as part of my course. I’m not trying to take credit for anyone’s work — just studying and practicing. Thanks for your time.

hello i'm new to pico 8 and have a question on how to run poom in pico 8 if i try the standalone version in pico 8 following the setup it says it cannot load poom_0 and gives a syntax error when trying to run it. can someone help me with this? ill add screenshot

(1 edit)

the command line instructions are for the Windows terminal (launch with ctrl+r ‘cmd’)!

oh! I was confused thanks for the help

my 
i play it and its good but i don't understand some things video for fun / tysm to made this game
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nahh we dont got doom we got POOM 🔥🔥🔥

yeah - much better 😬

Show post...

Interested in adults-only visual novels?  https://proadultgames.pages.dev/

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Dude this shit is AWESOME!

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Now I now what game to pull out when people say that their Pico-8 games are missing half the things they should have because "Pico-8 is a very limiting console".

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hehe - thanks 

(check out Demi Daggers also 😬)

HOW DOES THIS EVEN EXIST?

see: https://freds72.itch.io/poom/devlog/241700/journey-to-poom

Love!! Really pretty colors :)

Very cool! Nice!!!

Cool game! Will it go on the prefix R36S?

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honestly quite incredible

thanks!

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So unfortunately I couldn't progress further as I didn't realize there wasnt a save feature... I stepped away from the game for a bit to do other projects and came back to having to do all of this again. Partially my fault as I made an assumption based off the actual doom games I played. But kind of a bummer. Still a great experience overall. You did a great job creating a classic doom fangame.

ok - the levels are quite small and second, the underlying engine is quite limited. That's why saving was not considered.

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.. are you annoyed by this? I'm genuinely curious because I didn't intend to annoy you and I apologize if I did. I was breaking this game down into segmented videos as I was going to be away for a bit and needed something to fill in for my absent days. I figured this game would do nicely, but as I stated, I wasn't aware that this didn't have a save feature due to the engine's limitations. I had to go afk for a bit so I closed the game not knowing that flaw thinking it autosaved with the tiny icon in the top left.

And I know the levels are short, but after being met with having to do the levels again, I just wanted to move on.

I wasn't mad at all, I still enjoyed the time I had with it, but I wished I was warned beforehand, if not a bit more clearly.


Seeking the exits have always been a struggle for me.


you can indeed play DOOM on a nokia.

cool

can u pls add strafing for gamepad and map camera movement to right stick? that would make controls a lot easier on gamepad

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