It is rather confusing to navigate at times because of the limited graphics but damn this is actually pretty surprising and to some extend even more charming than the original DOOM.
Hello friend im a professor PF digital games and on my course im teaching pico If you wpuld agree can you give me the code and ART? Its only for educative project. theongatechelli@gmail.com thank you
hello i'm new to pico 8 and have a question on how to run poom in pico 8 if i try the standalone version in pico 8 following the setup it says it cannot load poom_0 and gives a syntax error when trying to run it. can someone help me with this? ill add screenshot
Now I now what game to pull out when people say that their Pico-8 games are missing half the things they should have because "Pico-8 is a very limiting console".
So unfortunately I couldn't progress further as I didn't realize there wasnt a save feature... I stepped away from the game for a bit to do other projects and came back to having to do all of this again. Partially my fault as I made an assumption based off the actual doom games I played. But kind of a bummer. Still a great experience overall. You did a great job creating a classic doom fangame.
.. are you annoyed by this? I'm genuinely curious because I didn't intend to annoy you and I apologize if I did. I was breaking this game down into segmented videos as I was going to be away for a bit and needed something to fill in for my absent days. I figured this game would do nicely, but as I stated, I wasn't aware that this didn't have a save feature due to the engine's limitations. I had to go afk for a bit so I closed the game not knowing that flaw thinking it autosaved with the tiny icon in the top left.
And I know the levels are short, but after being met with having to do the levels again, I just wanted to move on.
I wasn't mad at all, I still enjoyed the time I had with it, but I wished I was warned beforehand, if not a bit more clearly.
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this was made in pico8?
totally!
i dont have pico8,but i thoght it was for 2d games.
any computer that can do maths fast enough can do 3d!
I'm gonna try it
Fajna gra inspirowana Doomem na Pico-8
Man, this is MINDBLOWINGLY good! Totally playable, totally give you Doom. Brilliant!
thanks - we tried to pack the experience as best as we could
I love booming doom in Poom.
But you gotta be careful with how much doom you boom, because you might just doom Poom to boom.
amazing game!!!
this is taking pico-8 to it's furthest abilities and i love it!!! also the frickin music is so good
thanks!
Really like your work!
I’m building TWT Community, a tool for creating personal communities.
Maybe we could find a way to collaborate?
no
bro is rock solid on "no" 😭
It is rather confusing to navigate at times because of the limited graphics but damn this is actually pretty surprising and to some extend even more charming than the original DOOM.
Idk why but this made me laugh when I was playing it. I thought the graphics and the music were gonna annoy me but I ended up having so much fun lol.
Love it
I'm actually really impressed by this
I'm assuming you basically made a renderer from scratch considering how basic the engine is
thanks and yes.
you can have details on how it’s done here: https://freds72.itch.io/poom/devlog/241700/journey-to-poom
do you have pictures of all the maps for the levels?
maybe hot take but i enjoy this a lot more than the original doom. I don't really know what it is about it tbh. well done
Same, I really like it over the original in large part due to just how simple it is.
It's very intuitive.
You are the best person who used that engine and the best to exploit its full capabilities.
Hello friend im a professor PF digital games and on my course im teaching pico If you wpuld agree can you give me the code and ART? Its only for educative project. theongatechelli@gmail.com thank you
hi - code is available as part of the sdk, game art is not.
cheers
the command line instructions are for the Windows terminal (launch with ctrl+r ‘cmd’)!
oh! I was confused thanks for the help
nahh we dont got doom we got POOM 🔥🔥🔥
yeah - much better 😬
Show post...
Interested in adults-only visual novels? https://proadultgames.pages.dev/
Dude this shit is AWESOME!
Now I now what game to pull out when people say that their Pico-8 games are missing half the things they should have because "Pico-8 is a very limiting console".
hehe - thanks
(check out Demi Daggers also 😬)
HOW DOES THIS EVEN EXIST?
see: https://freds72.itch.io/poom/devlog/241700/journey-to-poom
Love!! Really pretty colors :)
Very cool! Nice!!!
Cool game! Will it go on the prefix R36S?
honestly quite incredible
thanks!
So unfortunately I couldn't progress further as I didn't realize there wasnt a save feature... I stepped away from the game for a bit to do other projects and came back to having to do all of this again. Partially my fault as I made an assumption based off the actual doom games I played. But kind of a bummer. Still a great experience overall. You did a great job creating a classic doom fangame.
ok - the levels are quite small and second, the underlying engine is quite limited. That's why saving was not considered.
.. are you annoyed by this? I'm genuinely curious because I didn't intend to annoy you and I apologize if I did. I was breaking this game down into segmented videos as I was going to be away for a bit and needed something to fill in for my absent days. I figured this game would do nicely, but as I stated, I wasn't aware that this didn't have a save feature due to the engine's limitations. I had to go afk for a bit so I closed the game not knowing that flaw thinking it autosaved with the tiny icon in the top left.
And I know the levels are short, but after being met with having to do the levels again, I just wanted to move on.
I wasn't mad at all, I still enjoyed the time I had with it, but I wished I was warned beforehand, if not a bit more clearly.
Seeking the exits have always been a struggle for me.